Clara Luzian
Senior Motion Designer | Art Director | Creative Director
For over 15 years, I’ve worked fully hands-on across 2D and 3D motion, art direction and visual systems, from concept through final execution. My practice combines animation, design and image-making using tools such as Cinema 4D, After Effects, Redshift, ZBrush and real-time workflows, alongside an increasingly integrated use of generative AI. These tools allow me to expand exploration and accelerate iteration while retaining full authorship and creative ownership over the concept, visual language, direction and final output.
Selected Clients
Apple • Meta • Sphere Las Vegas • Bring Me The Horizon • Tokischa • Kehlani • Young Thug • Times Square • Grand Palais
Mercury at Sphere Las Vegas
Creative Director / 3D Motion Designer / Visual Artist
For The Sphere in Las Vegas, I developed large-format digital artwork designed for one of the world’s most advanced immersive display infrastructures. The piece was conceived specifically for the venue’s curved, ultra-high-resolution LED architecture, translating spatial composition and motion into a continuous panoramic experience at monumental scale.
Apple TV+ — Foundation
Art Director / UI Design / 3D Artist / Motion Graphics Artist
For the Apple TV+ series Foundation, I developed the animated clip that translates complex narrative architectures into a visual system supporting the show’s thematic worldbuilding. This work involved structuring visual motion as a coherent language that enhances story, scale, and atmosphere across screens. I developed the narrative structure and composition, modeled the 3D character based on the actor, and executed the animation end-to-end through final render.
Bring Me The Horizon — Live Visuals
Art Director / 3D Visual System / Motion Graphics Artist
For Bring Me The Horizon’s live performances, I developed large-scale visual content designed to operate across complex stage architectures and high-impact LED environments. The system translates the band’s sonic intensity into synchronized motion narratives, integrating 3D animation, timing precision and spatial composition for arena-scale audiences.
Adult Swim – 3D Animation
Nike - 3D Product Animation
Kodak Black - Live Visuals
Meta - VR Level Design
100 Thieves - Product Visualizer